Last weekend at Stanford 100 young students came together on a blazingly hot day to code. I wanted to post a brief recap to get you excited about joining in on the fun for future Hack the Future events.
There were approximately 8 different stations setup with different activities for the students to try. Each student was free to set their own schedule for the day – they could go to whatever station they were interested in, stay as long or as short as they wanted, or even work on their own projects. I was a roaming mentor, helping students get started on various stations. Here is a brief description of the three stations I associated with the most:
Students and mentors all played a text-based dungeon game – something like “you are in a drafty room with a no windows, a fireplace, and one door to the north. On the mantle is a candle holder but no candle.” You can explore the dungeon and interact with the various objects and people.
Unity 3D Gaming
I was shocked by the raw power of this gaming platform and what the young students were able to accomplish in just one day. Kids that enjoy playing video games today are likely to play Halo, not Pong. Well this was an opportunity to create a 3D game just like Halo!
Objects were created and added to the environment visually. Then scripts could be defined to handle just about anything you could want. One student created a game where a character has to jump across various platforms and get to a door while avoiding huge fireballs randomly falling from the sky!
Join Us Next Time
There were many other exciting stations which you can discover for yourself next time. To learn about the next free Hack the Future, join the mailing list at hackthefuture.org.